The residency at Neiro, which was made possible by the Olson Travel Grant, made it possible for the artist to explore working with 3D rendering software. Above is a video report of the final show which also shows parts of the film which was playing on a loop at the exhibition.
![A flyer of the show on display outside the exhibition space.](https://cdn.myportfolio.com/5afd9063-bc6d-4514-9fc3-57d7dd2da46e/3bf49b76-f6a4-4857-9bb0-bf6b92320def_rw_1920.png?h=eb5b90d8fb18b3d7ac77017f85bf3c8f)
A flyer of the show on display outside the exhibition space.
![Documentation of the show.](https://cdn.myportfolio.com/5afd9063-bc6d-4514-9fc3-57d7dd2da46e/cbf03ae3-62a1-41a0-a66b-f66bee24ea28_rw_1920.jpg?h=161383911c64d7667d5d748cf21b578b)
Documentation of the show.
![Documentation of the show.](https://cdn.myportfolio.com/5afd9063-bc6d-4514-9fc3-57d7dd2da46e/832b3883-a013-4ee8-b61b-32885b549ffb_rw_1920.jpg?h=acf7c76bcf3c38d19d8ba1fc429e7b5f)
Documentation of the show.
![Documentation of the show.](https://cdn.myportfolio.com/5afd9063-bc6d-4514-9fc3-57d7dd2da46e/14685194-0567-4817-8f44-0dd2bd08c70e_rw_1200.png?h=5da9dc0a3596b831225727eddb756191)
Documentation of the show.
The aim of the work was to find a way for the two-dimensional world of the internet to spill into the physical world that we live in. Using Unity, the artist created Omni Inn, a manufactured visualisation of the internet. She used influences from vapourware as well as liminal spaces to create a fabricated, synthetic space that looks calming to such an extend, it becomes unsettling.