The residency at Neiro, which was made possible by the Olson Travel Grant, made it possible for the artist to explore working with 3D rendering software. Above is a video report of the final show which also shows parts of the film which was playing on a loop at the exhibition.

A flyer of the show on display outside the exhibition space.

Documentation of the show.

Documentation of the show.

Documentation of the show.
The aim of the work was to find a way for the two-dimensional world of the internet to spill into the physical world that we live in. Using Unity, the artist created Omni Inn, a manufactured visualisation of the internet. She used influences from vapourware as well as liminal spaces to create a fabricated, synthetic space that looks calming to such an extend, it becomes unsettling.